CASTLE RAVENLOFT 3.5 PDF

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In a month or so I plan on running Expedition to Castle Ravenloft with my group. This being partially inspired by the vampire kick I’ve been on. Expeditio n to Castle Ravenloft cenrers around the vampire. Strahd von Zarovich. As Dungeon Master,you must play him as carefully as the playe rs run their cha. CASTLE RAVENLOFT? The Expedition to Castle Raventoft campaign adventure is designed for four 6th-level Duucaous ┬┐St [email protected] charac- ters (though.

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Evidence provided by the official or rooted out by the PCs points to the valley of Barovia — conveniently situated outside the jurisdiction of any larger government — as the smugglers’ headquarters. Dragonlance deities Forgotten Realms deities Greyhawk deities. I imagine there’s no better place to contract taint than Barovia doubly so the castle itselfbut really, the mechanics itself don’t lend itself well.

The PCs had a hard time with the zombies but the other creatures were pretty easy. For a full list, see the Related Subreddits wiki page. Alternatively, the new character’s previous adventuring companions all met horrible ends, and she barely managed to stagger into Barovia with her rvenloft. Results 1 to 14 of I just assumed that the rules are same as in HoH.

An earnest young priest of Lathander contacts the PCs. Assuming they win the battle, the PCs must still venture into the casle to prevent Strahd from ever returning. Reset Fields Log in. This time the vampire does not flee. Expedition to the Ruins of Greyhawk. Originally Posted by Keld Denar. Which are nice for the DMs to look at, but hard to show to the players since the digital files of the isometrics were not released.

Also, each time they encounter Strahd show them a different side; not only combat abilities but his personality. She provides information about only one of the two legacy items — the other, she says, is “hidden in shadow.

Expedition to Castle Ravenloft — Table of Contents

Submit a new link. Strahd attacks immediately after their first combat encounter and fights them just long enough to get their measure.

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As they pursue these leads, the PCs must deal with the dangerous inhabitants of the rabenloft, including the werewolves of the Svalich Woods, Varikov the crazed trapper, and the three hags. You can read more about taint here. A group of Lightbringers journeyed to Barovia, where they found castlw village plagued by zombies.

Reading the Fortunes of Ravenloft reveals important clues about where the Holy Symbol of Ravenkind and the Sunsword can be found, and how to awaken the powers of both of these legacy items.

They might spend time in the wilderness in both Acts I and II, they’re likely to return to the village repeatedly, and they might enter Castle Ravenloft one or more times during Act II. Ravenloft is well known and will automatically put the players in a rqvenloft state of mind that I want to avoid initially.

Curse of Strahd 5th vs. Anyone do anything neat with the different groups or what worked and what didn’t with different encounters? The time now is Want to add to the discussion? It was dissapointing cuz there was some cool stuff they missed, but it kept the game from becoming a bore. If you’re curious about the sections in this adventure, please take a look at the Table of Contents we provided earlier! Below you’ll find the introduction, Strahd’s statistics, some information about the adventure, plus part of the adventure itself.

My final tip is do some research on horror and story telling. I agree that was the only Expedition adventure worth the time. Posting Quick Reply – Please Wait.

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Action points spent outside Castle Ravenloft cannot transfer to Strahd. As in the minicampaign, the PCs receive a letter from Strahd to begin the adventure. Alternative ways to get new Class skills. Is it any good? The PCs are called on to quell the incursion, if only to save themselves.

Thanks to the random element of the Fortunes of Ravenloft, the adventure was different every time, and we’ve tried to replicate that replayability. My players weren’t really optimized bugbear paladin, drow cleric, blaster sorceror, undead hunting ranger, and a rogue:: Acquiring the legacy items, and awakening their powers, is central to the adventure.

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Expedition to Castle Ravenloft

Even if you play the entire minicampaign, there will likely be some encounter sites that you don’t use, treasures the PCs don’t find, plans Strahd never has a chance to execute. If the PCs work for Department-7 or a similar organization, they are sent to investigate this mysterious castle; otherwise, they learn of it during their own investigations. This model uses all the material in this book to form a minicampaign lasting around fifteen to twenty sessions, or roughly five months of real time assuming you play weekly.

Or you just need to fill a night of adventuring. The PCs learn of a remote European castle that is said to be haunted. One of the mercenaries has a notebook that describes the Sunsword, a legendary weapon she has been seeking to aid her fight against the undead.

The mists seem like a good mechanism already in place. I now see I was wrong.

With less then two months till Halloween I’m going to start and run it as a mini arc in my campaign. To be blunt, IMO, it was the only one of the Expedition adventures that wasn’t complete and utter crap. What are the differences between Expedition to Castle Ravenloft 3. Another possibility — especially effective in a one-night session — is to let the player join you on the other side of the screen, roleplaying the new vampire’s service to Strahd against her former allies.

Check out the Filter FAQ. Ashlyn and her comrades have had some success already, and have already found clues pointing to the village church as the source of the infection.