Codex: Craftworlds is a seriously awesome book. Index Eldar struggled, and there was a reason everyone was playing Ynnari. Now however. Hey everyone, Reecius here to continue the review of the new 8th ed Codex: Craftworlds review. This time, we will cover most of the units in the. It’s official – the next codex for Warhammer 40, (and the first xenos Older hobbyists among you may remember Craftworld Eldar, which.

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Just make sure the Spiritseer who sacrifices his invuln ducks out of LoS and hangs back for the rest of your turn.

Warhammer 40,/Tactics/Eldar(8E) – 1d4chan

Unfortunately, they’re no longer as cheap as they were, at points for a standard 5-elf squad. Aside from the obvious Fire Dragons or D-Cannon Wraithguard just about every eligible unit can benefit from being able to be placed where you want, when you want. A unique little sub-division of eldar, the Corsairs are to the Aeldari as the Death Crafyworld of Krieg are to the Imperial Guard; an overpriced Forge World exclusive faction with a fancy little twist on the standard way they’d normally play.

An autarch joining in with Swooping Hawk wings can keep up with the Shadow Spectres and give them re-roll 1s support for their coherent beams for your MEQ blending needs as well. Still damn useful in Matched Play as well. Guardian Defenders are another obvious choice.

In practice what this means is that the best ways of taking advantage of Strength from Death are to bring along a single Ynnari Detachment, containing Yvraine, optional support HQs e. Stratagems that aren’t gated behind specific Specialist Detachments, but can still be used to augment them. At the start of your turn, you may pick an Iyanden Spiritseer. Everything else does better under a different Craftworld.


On some Striking Scorpions in combat?

Codex: Craftworld Eldar (3rd Edition) – Warhammer 40k – Lexicanum

Nice if you deployed first for a quick counter-deployment strategy craftqorld case you fucked up your unit placement. Rangers are another good choice, especially since they are particularly good at deep-strike denial.

In the situations where it’s actually useful, it’s very good as you can potentially bait an opponent into making some very poor target Priority decisions while saving your Lightning Fast Reflexes for a more valuable unit. Between Celestial Shield, Protect and effective Morale immunity, it’s likely that your opponent will have to explicitly focus them down in order to properly secure whatever point your Guardians were Be careful though; Unless Jain Zar is within 6″ of your banshees, they no longer strike first in melee.

GW really went for the throat on Superheavies with their first edition of Chapter Approved. More elaborated unit recommendations can be found in the Army Building section. Pay for the 3 CP instead to deep strike a second unit. This is huge in a game where most of ckdex missions are about capturing objectives. Windriders get to enjoy using their Scatterlasers like they did back in 7th, making for cheap, excellent sources of mid-strength dakka.

Additionally, these eldra Warlocks are in fact Characters, and will be considerably easier to keep codeex from enemy fire.

Unlimited Soulbursts of each type on any turn can easily compensate for the lost attributes and Battle Focus. While they’re basically throw-away units after they open up on their first target, they can do surprising amounts of damage when operating under Strength from Death. A note on Drop Pods: Almost all of the eldar LoW have been hit hard, Distort Fields, what were once Titan-grade Holo-Fields, now only ever confer invulnerable saves if the unit moved a considerable distance per turn.

Instead of rolling a die, you automatically advance 6″ with the unit. This lets you deep strike a single Infantry or Biker unit of your choice!


A perfect pick for all the Shadow Spectres you’re inevitably going to field is Irillythas while he cannot abuse Alaitoc’s attribute the way his aspect warriors can, he gives all Spectres an 18″ fear bubble that can make the Morale phase for your opponent just as dangerous as your shooting phase.

Used whenever a friendly Asuryani unit is chosen to fight. Sadly, there currently aren’t any Corsair-specific HQ units in 8th Edition.

Warhammer 40,000/Tactics/Eldar(8E)

If at least one other Fire Prism linked fire with it, it gets caftworld re-roll its hit and wound rolls as well. Hemlock Wraithfighters are arguably more useful though, given their S12 autohitting D-Scythes and as an extra vector for Runes of Battle debuffs.

Used at the start of any phase. Codec how durable wraith units are, they don’t cfaftworld having to slowly slog it across the field with either melee or flamer-range weapons while your opponent lights them up with all manner of heavy firepower from half a table away. Spice with the Psytronome of Iyanden if you want to guarantee the death of whatever you’re trying to punch.

Wraithseers are very potent candidates to be craftworlx Warlord, as Iyanden’s perk keeps them in peak form until it’s all the way down to 3 wounds remaining from their original They take advantage of everything this attribute has to offer at a bargain of 60 points base, and should be your primary troop choice for a more conventional list.

Your ad here, right now: Honestly this screams Wraithstar.

Tailor made for Aspect Warriors, Biel-Tan favors taking small elite squads of infantry and compliments anything Shuriken.

Use in the fight phase after a wind rider host unit has fought.